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Freelancer deutsch vollversion
Freelancer deutsch vollversion






December 2000 saw Digital Anvil, the studio he founded to create the game, fall into the hands of Microsoft, and Roberts’ role since has been only an advisory one. Since then, of course, Chris Roberts’ role on Freelancer has diminished somewhat. I asked him at the end of the demonstration when would the game be out? "At the end of 2001," he said. Watching him play through some very early missions, I was absolutely slack-jawed at what I saw, and thrilled by the plans Roberts had for his all-newĪssault on the space-trading genre. It was for me the best game on show at that year’s E3, the best game I'd seen since Half-Life and, more importantly, destined to become the best space sim since the original Elite.

freelancer deutsch vollversion

Freelancer is one of them.įirst unveiled in May 1999, Freelancer was the brainchild of Chris Roberts, creator of all things Wing Commander.

freelancer deutsch vollversion

However, there are a few games that you come across, an elite few, where after just a few minutes play you know you are playing a future classic. We’re not in the business of guaranteeing scores, hence the loss of a cover exclusive every now and then.








Freelancer deutsch vollversion